![]() Preparing an arena is the most difficult part once that is done, the bosses themselves can be easier than the regular spawns. The Eater of Worlds and Brain of Cthulhu are difficult not necessarily because they themselves are strong but because summoning them is difficult due to the extreme boosted spawn rate and difficulty of evil biome enemies.Outside of Queen Bee, who is much the same as in a regular seed, most of the other bosses are more difficult in this seed due to terrain: Finding a Magic Conch will aid in quickly reaching the surface. A grappling hook can be very helpful to players looking for Floating Islands.īuilding a base on the surface is possible if it is raised high off the ground, away from the evil biome, but Forest, Cavern, and (possibly) Ocean pylons do not work there-if you want to build an artificial surface island for a pylon base, a Mushroom pylon base (particularly one close to the dungeon's entrance) would probably be your best choice. The player is constantly under the effects of a Featherfall Potion, and leaving the top of the map causes instant death. The surface is always night time, and enemies spawn much faster and are stronger. ![]() The surface itself, as well as the leftmost and rightmost parts of the map, are entirely infected by the Corruption or Crimson. The top part of the Underground layer is filled with lava pools as the player approaches the surface, requiring more care in digging. True surface and later pre-Hardmode bosses However, it will not despawn at day, allowing for longer fights. The Eye of Cthulhu can spawn in the Underworld during the regular day/night cycle. Note that King Slime has a chance to spawn when killing any slime if he has not yet been defeated, meaning that a Slime Rain is not needed for him to spawn. A bridge of platforms (or two) should be enough to fight King Slime or the Eye of Cthulhu. ![]() The Underworld you spawn in actually serves as an excellent bossing arena, as it is generally very wide, flat, and has few obstacles. Players using magic weapons can find Fallen Stars trapped in slimes, allowing them to increase their mana capacity. directly above spawn), most of this layer counts as the Ocean biome 50% of the time, allowing you to fish up Ocean Crates and find the Angler. Happiness is not tracked in this seed, making it easier to get pylons.Īside from the very center (i.e. This is one of the best spots for early players to gather loot, establish bases, and farm creatures. Surface versions of all the regular biomes appear, including the Desert, Snow biome, and Jungle. Getting a grappling hook will help immensely.Ībove this buffer is a false "surface". Players should quickly transit this layer as there is better loot above. Zombies and Demon Eyes spawn on this layer. It's better to build multiple shafts that don't flow into each other to keep things from falling down onto your base.ĭirectly above the Underworld layer is a Glowing Mushroom biome that contains stone, and basic ores. The name "Don't dig up" is appropriate, as digging straight up will likely flood your home base with lava or water. This will enable you to make it to the next layer. The main thing to do right now is to make Ash Wood armor and weapons and to break Pots, which contain Rope. These can be cheesed by digging a pit and using a yoyo or some weapon with a debuff. They drop the same loot that Underground Chests would contain. Instead, Mimics spawn, a very challenging type of enemy at this stage of the game. There are no Chests as such in this starting area. This part of the world should be avoided until the player is strong enough to survive. Leaving the middle third or so of the Underworld will take you to a higher-difficulty area with lava, Ruined Houses, and the usual, difficult Underworld enemies. The main enemies are Lava Slimes, which do not drop lava upon death even in Expert Mode or above.
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